About the challenge
Spend event's duration of 32 hours in order to explore fields at the convergence of life science and information technology (genetics, biomedical devices, bioinformatics, e-health, public health, health related information services, ecology, new foods, nano-medicines, human-computer/brain-computer interfaces, new materials, medical imaging, bio-engineering, new drugs, 3D bioprinting, robotics).
Identify problems facing either individuals or the entire humankind (related to health, ecology, need of new materials and substances or new ways to generate and deal with energy, etc), imagine, detail and present solutions and how they will be turned to reality.
Requirements
What to Build
- a conceptual idea description (a creative style paper/presentation based on a scientific approach, describing a problem, exploring its context and analysing a set of possible solutions, selecting one as the most appropriate and describing how it will be operated in order to contibute to solving the indicated initial problem)
- a piece of life science educational content (a coherent and preferable multidisciplinary set of multimedia materials approaching and transmitting knowledge taylored for students 7-18 years old, eventually including experimental components based on the usage of the molecular biology equipment aquired through Timisoara Life&Bytes project - PCR machines, electroforesys devices, micropipettes, lab experimental kits)
- a practical, functional, project at MVP or prototype stage (for example, a mobile of web app, a hardware device, etc.)
What to Submit
After the development part of the event and after receiving guidance, feedback and support from the mentors, towards the end of the event, the participating teams are expected to submit their competition entries in the following form:
- a link to a PowerPoint or Google Slides slideshow (for the conceptual idea outcome)
- a link to a labXchange.org educational pathway (for the educational content outcome)
- a link to the app, site or a tangible prototype or model of the device (for the practical project outcome)
Prizes
Hackathon - Winner
Ideathon - Winner
Hackathon - Runner Up
Ideathon - Runner Up
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Iryna Yetskalo
School Navigator
Sergiu Micorici
UMFT
Mihai Frăcea
University of Groningen
Judging Criteria
-
Relevance in Idea Concepts & Educational Content entries
relevance of the problem, respectively relevance of the educational topic -
Completeness in Idea Concepts & Educational Content entries
completeness of the problem, context, possible solutions analysis, respectively the overall presentation of the involved notions, educational context, detailling of the main notion(s) -
Solution detailing, respectively Usage of Lab Equipments and in Idea Concepts & Educational Content entries
presentation of the selected most appropriate solution and the way it will be applied respectively respectively valorisation of practical activities based on usage of the Timisoara Life&Bytes lab equipments and lab kits -
Visual impact in Idea Concepts & Educational Content entries
visual impact of the presentation, respectively of the educational pathway -
Quality of the presentation in Idea Concepts & Educational entries
The way team presented their ideathon outcome -
Relevance in Practical Project entries
relevance of the problem approached by the team -
Solution Innovativeness in Practical Project entries
-
Functionality in Practical Project entries
-
Visual impact for Practical Project entries
-
Quality of the presentation for Practical Project entries
Questions? Email the hackathon manager
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